By admin, on October 24th, 2010
In our daily life, we rarely think about the orders of magnitude and differences in dimensions since we have developed in and adjusted to a moderate niche of order of magnitude. When, if at all do we ask ourselves the question: do the same laws apply for all orders of magnitude? In the “Fantastic Voyage” from . . . → Read More: Scalability and Dimensions – A Short Introduction
By admin, on October 13th, 2010
I am constantly looking for information on the internet covering every topic of my life. After many years of learning and digesting various types of information, I have established a several habits that make information processing more convenient. One of the more pragmatic habits is called Single Source of Information. Whenever I am obsessed with a . . . → Read More: Single Source of Information
By admin, on June 23rd, 2010
When it comes to documentation, there are a couple of categories that come into my mind: good documentation, bad documentation, no documentation, no need for documentation, and then there is technical documentation. Technical documentation is one of the worst things that can happen to a reader, and even though I did technical documentation for a couple . . . → Read More: Memories of technical documentation
By admin, on May 26th, 2010
A couple of weeks ago, I wrote about the connection between how fat or thin we actually can get. So a nice follow up is an explanation of how fast or slow we can move, since it also results in a double/half relationship.
To get the scaling exponent of moving you just have to know what you . . . → Read More: Running and Power Laws
By admin, on April 20th, 2010
Most people who work in the software business know that they literally can work everywhere they want, as long as they have a decent internet connection available. Open Source does this since the beginning, and finally companies are starting to realize that it really can save money to allow their developers to work from home (or your local coffee shop, but don’t tell your manager, he will be jealous). What they did not manage to realize is that their organizational processes need to adjust, especially when it comes to globally distributed software development.
Continue reading How to work with three timezones
By admin, on April 10th, 2010
I admit that Easter/Pesach is a bit early for a Christmas/Chanukah wishlist. But considering the speed of software development (or Time to get it bug-free), it never seems too early. I recently tried out Inbox2 on my tiny little Asus EeePC that has a fairly slow CPU and medium resolution (1024×600, if that matters). Being new to Twitter, I posted a random thought about my experience. This triggered a short conversation between the developers and me:
Continue reading My Inbox2 Wishlist
By admin, on March 19th, 2010
Even though the so-called western civilization is conditioned for exponential growth, most of the phenomena in real life eventually are controlled through linear relationships (proportional growth) or at most some power laws. Nature likes to keep things easy and even a controversial topic like obesity or anorexia are limited by the laws of physics. In case of your own weight, nature limits it in what I would call a double/half relationship.
Continue reading Obesity and Power Laws
By admin, on March 7th, 2010
Richard Feynman once said: “I don’t know anything, but I do know that everything is interesting if you go into it deeply enough.” Unfortunately Richard Feynman did not live in a time where the attention span of people is limited to 140 characters and the linked blog post does not need more than five minutes to . . . → Read More: Fake Skills – What the fake?
By admin, on February 23rd, 2010
We were made for direct synchronous communication. You talk to someone while looking at him and by watching his expression you subconsciously adjust your intonation and your words. This scheme seemed to work for at least a couple of hundred thousand years. Then Johannes Gutenberg invented the printing press, Samuel Morse the telegraph, Alexander Graham Bell . . . → Read More: Why asynchronous communication sometimes sucks
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